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M3-Pattern vs surface

Plan view photography of final assembly model
Module 3 is considered as the most challenged and massive tasked module to me so far in this semester, not because it explores the three-dimensional modelling which I never tried before, but also due to massive works for cutting and folding jobs with the unrolled and print surfaces.
We are given with a base terrain, selected from the actual Tasmania landscape, and we need to create, generate some developable surfaces based on the 10 to 10 base grid in Rhino 6. We are also required to make an actual model from the model designed digitally in Rhino, and doing photography to record the result of the project. Personally, I consist of the learning goals of this module into three parts: 1, Learning basic Rhino panelling tools and other 3-D Modelling basics. 2, Familiarize with the 3-D design & modelling workshop environment for futural tasks. 3, Practice modelling skills and patient as an individual dealing all the tasks.
Stage 01: Learning Rhino 6 Basics, pannelling tools, and practice modelling with base terrain.



Offset points on base grid
Using ptPanel3D fundamental
with Pyramid module
Using ptPanel3DCustom
with customized module
First Workshop contains information about basic Pannelling tools. I learnt how to offset points on my base grid, using ptPanel3D to create fundamental pyramids, and ptPanel3D Custom to design with customized modules. This week is considered as the practising and learning period for Rhino commands.



ptPanel3DCustomVariable
ptPanel3DCustomVariable
playing point attractor
ptPanel3DCustomVariable
playing curve attractor
After the second workshop, I started to experiment with the model with more variables and other attractor modes. I use the same six modules but different attractors, include manual selected points, single curve attractor and double curve attractor. The playing of these modes enable me the ability to apply these modes into the final design, also gives me a measure to find inspirations.
The final design for the pyramid model

The area on the left is the meshed and unrolled final design, and the right side is the modules used to make the final design, and their own ptPan3D results. This is made to replace several pyramids in the final design to perfect the design. Nearly 60% of the pyramids in the final design are not from the original ptPanel3DCustomVariable model, but the replacement from the models in the right area.
Modules (Component) used




Final Rhino design

My design is initially made with an inspiration of the tail wave of boats when sailing in water. The highest part of the model's module is in the lowest part of the base terrain, meanwhile, the lowest part of the module is at the highest part of the terrain, which achieves a balance. The model layout emphasis the horizontal fluctuation of the tail wave, the turbulence that creates elements of unstable based on the original structure. Personally, I think that would be interesting to see such structures when taking photography works at the final stage of the project. The cones that with a strong directionality at the lowest part of the terrain unites the whole model into one, itself is a quite interesting module, which is inspired by the Iron Throne.


Effect of Iron Throne in cones structure designed in the final design
Stage 02: Post-production on unrolled surfaces & Model making

Rhino to Adobe Illustrator: Modification on unrolled surfaces
Doing modifications on the 100 unrollsrf components. Emphasis the tabs and drag the number of edges back into the surfaces for printing. Several complicated components are and only can be broke down one by one, and others can be joined and then broke down as a whole.
Model Making

Tabs that have been finished cut

Cut the surfaces along the tabs
Unrolled surfaces are printed on A3 papers, cut along the tabs and then copy again along with the tabs. I use burin to scratch a trace along the folding line, thus it could be easier to fold with a nice folding trace. Double sided tapes, masking tapes, PVC glues and stapler are used to stick the ivory card together.

Finished folding pyramids - results of too many non-sleeping nights
Stage 02: Photography of the finished model
I applied a large contrast of light and shadows in the final photography stage. Not because of special reason but as I'm a huge fan of chasing light and shadows. Sometimes I change the viewing angle of the perspective to create special senses when viewing at these photos. I always emphasis the lighting on some low height modules, thus more shadows will be created and appear on some, later on, 's higher modules (components), that makes the whole scene more lively, and entrust a sense of movement through the lighting, in contrast to the stilling of pyramids.

